Plumdove
Common
HaikuLevel 1
Gene quality 75%
Plumdove
Common, Haiku creature. Gene quality 75%.
- Level 1. Stage 1 of 3.
- Season 1.
First discovered by starry-lantern-21
Combat stats
HP
Health points. At 0 HP this creature faints and the next teammate steps in.
- 42
Attack
Strength of its hits. Damage also depends on the target’s Defense, family matchup, arena, move, traits and critical hits.
- 18
Defense
Reduces incoming damage. Higher Defense softens hits; it does not subtract this number directly from Attack.
- 13
Speed
The faster active creature acts first each round. Ties alternate between the attacking and defending team.
- 18
Abilities
Special move
Flurry
2 hits at 0.9× normal-hit power each. Fires automatically after 2 normal attacks. A Perfect press in Claude adds 30% power.
Passive traits
- Thick Hide
- Takes 10% less damage
Genes
- HP gene
- 8/15 · +0.8%
- Attack gene
- 15/15 · +12%
- Defense gene
- 11/15 · +5.6%
- Speed gene
- 11/15 · +5.6%
About genes
Its four genes each range from 0 to 15 and change one stat by up to 12%. The score averages their points into a percentage, not a damage bonus. Their effects are already included in the stats shown.
Battle guide
Matchups & damage
Haiku matchups
Haiku normally hits Fable for 1.5× damage and Sonnet for 0.67×. Topsy-Turvy reverses these matchups. In its own family’s arena, it deals 10% more damage (20% with Homebody).
How damage works
A normal hit starts from Attack × Attack ÷ (Attack + the target’s Defense). It then changes with family matchup, arena, move, traits, the day’s rule, 85–100% variation and critical hits. A critical hit normally deals 1.5× damage. There is no single fixed damage value for a card.